Power | Influence | Change is the UK’s No. 1 in-person immersive strategy game for university students
It brings the dynamics of a complex world to your classroom
Giving your students the chance to apply the knowledge they have learned, and practice the skills they need to succeed in top-flight careers
We are delighted to be working with
“I enjoyed working with Andrew and Warrick very much, as did my students. They were able to tailor the experience to my cohort and the point in the programme the activity fell.
The immersive experience for students was a highlight of the semester in terms of the activity itself and the skills they developed during the process.
The structure and rigour of the approach means I will be able to assess the final output of the activity as part of my own module next academic year. ”
Craig Robinson
- Associate Dean & MSc International Management Programme Director, King’s Business School
Our Games
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Power | Influence | Change
Students develop their leadership, teamwork, and strategic thinking skills in the fraught struggle against climate change, a global issue with no easy answers
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Power | Influence | Trade
Students develop their negotiating and influencing skills in the exciting and pressurised environment of international trade negotiations
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Power | Influence | Create
Students develop their entrepreneurship and communications skills, forming TV production companies in a bid to win a tender from Channel 4
Meet our Co-Founders
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CO-FOUNDER
Warrick founded Scandinavia Stories, specialising in creativity, communications and change.
He built online learning ventures at Pearson Education.
He learned do-it-yourself entrepreneurship as a musician.
His first book, Red, White and Radical: What Organisations Can Learn About Change from the Rise of American Conservatism was published in 2020.
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CO-FOUNDER
Andrew Mossop founded The Training Ground, to help university students and young entrepreneurs develop their communication and entrepreneurship skills.
Andrew spent 30 years working across most of the marketing disciplines for many of the world’s leading companies and brands. His career included setting up and running Quintessentially Events across Asia and founding Brilliant Events and LHK Media.
As well as developing Power | Influence | Change, he enjoys running workshops and lectures at universities across the UK.
Why you should consider Power | Influence | Change
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Our games are tailored to the needs of your students, the content of your module, and your timetable
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Our games immerse your students in dynamic real world environments based on up-to-date current affairs
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Our games and facilitators consistently receive brilliant feedback from students and academics
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We provide students digital badges, CV and social media material to help boost their employability
How it works
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Whether it’s ‘hard’ technical skills, or ‘soft’ professional skills, we can create a game that gives your students the chance to apply the knowledge and practice the skills they’ve been learning in your classroom in a dynamic, real-world scenario
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Students are motivated to learn if the materials involve subject matter they’re interested in or passionate about. We design games with storylines built around current topics that students are highly engaged with
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This includes the number of students you want to involve, the amount of time you want to spend on the game, and where and when you want it to run. We recognise that the quality of the game and its impact on your students will be shaped by these factors
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We’ll design a game based on the information you’ve given us. We’ll put it in a proposal to you and price it up, and work with you from there to ensure the game meets your needs and expectations